![]() ![]() Hector and Ebashi: If either of these two players is around, their starting locations replace other islands.Yet there are usually several islands relocated or replaced or rotated, especially if there were "twin" islands whch are not possible to place in true neutral maps. If produced with the same seed and otherwise unchanged parameters, the maps usually look rather similar. That means there are, actually, just three different maps per seed number: "Mixed" (some positive, some negative), "Neutral" (never influenced), "Influenced" (in each case positive OR negative). However, it's easy to prove that positive/negative influences ultimately lead to the "same" map, with the (positively/negatively) influenced islands switched against their counterpart. In game setup, there are four different influences to choose from: neutral, positive, negative and mixed. If you allow for positive and/or negative influences in the map setting, it is possible that you encounter islands twice: The Twin of the neutral island then features (for example) an old warhead or some old facility. Environmental influence: Many islands themselves are available in three versions: Positive, negative and without environment influences.Again, there are three different sizes to choose from - and the same seed number results in three different maps. Large islands means that only few small islands exist, while there are several very large ones. Island Size: Choosing small islands means that more small islands are generated with only very few medium/large islands.There are three different map sizes: small, medium and large - and the same seed number results in three different maps. Map Size: determines the number of factions allowed, and of course the number of islands generated.The game itself only randomizes between 1009.īesides that seed number, four other parameters are also determining the shape and the distribution of the islands: This allows players to play and compare the exact same maps, determined by the Seed Number which can be freely chosen from 0 to 99999. If you want them to show up, set 'Peace' to 'off'.Ĭontinuous Game maps in Anno 2070 are not randomly generated - they are rather randomly chosen among a (large!) number of pre-generated maps. Any 'Peace' setting will disable Hector and Keto from being a third party in the map.Turning off quests also means no ultimatums, which leaves players as the only parties able to declare war, no daily quests, and no quests received when using the 'Demand Quest' diplomatic action. ![]() It's possible to continue the game after victory conditions are met. Reaching win conditions does not award any rewards or career points.
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